Bug Fixes and QOL
Hi everyone!
First, I want to thank all of you for the amazing feedback I’ve received. You gave me a lot of ideas for things to add to the final game that I hadn’t thought of, and it was great to see how you’re playing the game and even breaking the rules to create some insane bentos.
Now for the update: I’ve fixed some small bugs and implemented a few QoL features. You can now see the description of your tools while building the bento , just click on the eye icon at the bottom.
There’s a known issue with AMD GPUs where the graphics get messed up. I believe this happens because of the renderer the game was exported with. I’m using Godot with the Vulkan renderer, and I’m still looking into a fix myself. In the meantime, I’ve exported another version with a different renderer specifically for AMD GPUs, that’s the [AMD] file.
That’s it for now! Thank you again for your time, and I hope you continue having a great time playing the game. Bye!
Files
Get Don't Let It Starve
Don't Let It Starve
A horror roguelike deckbuilder. Trapped in a kitchen, forced to feed a half-chef monster that crawls through the vents
Status | Released |
Author | Eduardo Scarpato |
Genre | Strategy |
Tags | 3D, Cooking, Deck Building, Horror, Low-poly, Pixel Art, PSX (PlayStation), Retro, Roguelike |
More posts
- Don't Let It Starve Announcement and DEMO24 days ago
Leave a comment
Log in with itch.io to leave a comment.